In fact, Elden Ring: Nightreign is a standalone, multiplayer take on the original title, featuring a shrinking map and preset character classes that are impossible to initially separate in one's mind from the idea of a battle-royale-type game like Fortnite or PUBG (though it skews more Monster Hunter-style PVE, ultimately).
As Elden Ring Nightreign embraces co-op, FromSoftware has a unique opportunity to position Armored Core as the competitive alternative.
With Elden Ring Nightreign set to release sometime in mid-2025, these are all the new features being added to reshape the Elden Ring experience.
In mere hours, the Soulsborne community banded together to donate thousands of dollars to a beloved creator in need.
The spinoff Elden Ring Nightreign isn't going out of its way to please FromSoftware fans, and it's better for it.
This is just talk, but both Game Of Thrones author George R.R. Martin (who helped write the game’s story) and FromSoft chief Hidetaka Miyazaki have mentioned the possibility of an Elden Ring film. When asked about possibly getting involved in a sequel,
Elden Ring Nightreign is a vast departure from other FromSoftware titles. The $40 experience targets Elden Ring fans but deviates from the base experience, opting instead for PvE multiplayer co-op gameplay with some battle royale and rogue-lite elements baked in.
Elden Ring Nightreign is a brand-new concept for FromSoftware, but looking back at Bloodborne, it may not be as radical of a departure after all.
Skyrim’s Nelkir and Elden Ring’s White Mask Varre are both pretty annoying NPCs that are just made to annoy the player to wit's end until forever.
Nightreign is the opposite of that. The multiplayer roguelite is not technically a battle royale, but it can often feel like one. Giant birds carry you through the sky and drop yo